Creating your own video game as a solo developer is no longer a pipe dream. With powerful game engines, accessible tools, and global platforms to publish and monetize your game, anyone with passion and dedication can build and profit from their game idea. In this guide, we'll walk you through how to create your own video game as a solo developer and turn it into a source of income.
Whether you're a programmer, artist, or a complete beginner, this detailed step-by-step guide will teach you how to develop, launch, and monetize your own game successfully.
![]() |
Create Your Own Video Game as a Solo Developer |
Why Create a Game as a Solo Developer?
Solo game development allows complete creative freedom. You control the idea, the design, and the release. While it's a challenge to handle everything alone — from code to art to marketing — the rewards can be incredible, both emotionally and financially. Indie hits like Stardew Valley and Undertale were made by solo developers and earned millions.
Now, let’s dive into the process.
Choose the Right Game Engine
Your first decision is selecting a game engine — the software that helps you build and run your game.
Best Game Engines for Solo Developers:
>Unity – Great for both 2D and 3D games. Uses C#.
>Godot – Lightweight and open source. Uses GDScript (Python-like).
>Unreal Engine – Powerful, mainly for 3D, but overkill for small games.
>GameMaker Studio – Excellent for 2D games, beginner-friendly.
>RPG Maker – Ideal for classic RPGs with minimal coding.
If you're just starting, Godot or Unity is highly recommended for balancing power and learning curve.
Come Up with a Simple, Profitable Game Idea
Don't try to build a massive open-world RPG for your first game. Instead, focus on a small, polished idea.
Tips for Picking a Profitable Game Idea:
>Focus on popular game genres: platformers, puzzle games, survival, idle clickers, etc.
>Check what’s trending on Steam or mobile stores.
>Browse Reddit (e.g., r/gamedev, r/IndieDev) and Itch.io for ideas.
>Add a unique twist: Mix genres, add story, or a quirky visual style.
Make sure your game has a core gameplay loop that is fun and easy to understand.
Plan and Prototype Your Game
Before coding everything, outline the gameplay and core features:
>Who is the player?
>What do they do?
>How do they win or lose?
>What are the controls?
Then build a minimum viable product (MVP) – a playable prototype with basic graphics. Use placeholder art and test the mechanics.
Tools for Prototyping:
>Tiled (2D maps)
>Aseprite or Piskel (pixel art)
>GIMP or Photoshop (general art)
>Audacity (sound editing)
Create the Game Assets (or Use Pre-Made)
As a solo developer, doing all the art, animation, music, and sound is difficult. Thankfully, you can use free or paid asset packs to save time.
Top Asset Sources:
>Itch.io Asset Store
>Kenney.nl (high-quality free assets)
>Unity Asset Store
>OpenGameArt.org
You can always replace placeholder assets with custom ones later, or keep them if they fit your style.
Build and Polish Your Game
Now that you have a prototype and assets, it’s time to:
>Add levels, menus, and sound
>Polish animations and controls
>Optimize for performance
>Test for bugs
Focus on game feel — smooth controls, responsive feedback, and satisfying rewards make or break indie games.
Monetize Your Game
Once your game is complete, you can earn money in several ways.
1. Sell Your Game
>Steam – Huge market, $100 fee, use Steam Direct.
>Itch.io – Free to publish, great for indie games.
>GOG – Curated platform, requires approval.
>Epic Games Store – Good for large-scale indies.
2. Publish on Mobile
>Google Play Store – $25 one-time fee.
>Apple App Store – $99/year.
You can monetize with:
>Paid downloads
>Ads (via AdMob or Unity Ads)
>In-app purchases (IAPs)
3. Crowdfunding
>Kickstarter or Indiegogo – Pre-sell your game or raise funds.
>Offer digital rewards, early access, or exclusive content.
4. Sell Game Assets or Templates
If you’re good at art, coding, or music, sell your creations to other devs on Itch.io or Unity Asset Store.
5. Patreon or Ko-fi
Build a community that supports your development journey in exchange for sneak peeks, demos, or behind-the-scenes content.
Promote Your Game (Marketing is Key)
Even the best game won’t sell if no one knows about it. Start promoting early — during development.
Free Marketing Tips:
>Create a devlog on YouTube, TikTok, or Reddit.
>Post on Twitter/X, Instagram, and Discord servers.
>Submit to indie game review blogs and YouTubers.
>Launch a Steam page months before release to gather wishlists.
Use hashtags like #indiedev
, #madewithunity
, or #pixelart
.
Consider using press kits (use dopresskit.com) and game trailers for more professional exposure.
Final Tips for Solo Developers
>Start small: Finish a game in 1–3 months.
>Focus on core gameplay first; polish later.
>Learn basic coding and art, even if using templates.
>Join communities: r/gamedev, Indie Hackers, Discords.
>Expect to fail before you succeed — each project teaches you something.
Conclusion: Yes, You Can Build and Monetize a Game Solo
With dedication, planning, and smart choices, solo game development can lead to both creative freedom and financial rewards. By following the steps above — choosing the right tools, starting small, and focusing on quality and marketing — you can create a video game and turn it into a real business.
Remember, many successful indie developers started solo, just like you. The key is persistence, learning, and finishing your first game.
Ready to start your game development journey? Let me know if you want a game idea, free asset packs, or help picking a game engine!
0 Comments